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GAMER

"Glorification of Human Torture"

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What You Need To Know:

GAMER poses an interesting question, What if video games had real consequences? Instead of players taking control of virtual characters, they command real ones. A businessman has created a global phenomenon called “Slayers.” Death row inmates are given the chance to escape their fate if they sign up for this game. Their brains are infiltrated with nanoprobes allowing players to take control of their bodies. The prisoners are then thrust into a literal war zone where they are subjected to horrific deaths. If an inmate survives 30 rounds, he will be set free. Kable is the only prisoner to come close. The film begins as he begins his final three rounds and struggles to return to his wife and daughter.

The main goal of GAMER is to set the audience on a heart-racing roller coaster ride. Ironically, GAMER attempts to point out the twisted pleasures some people find in watching others in pain, but it does so by titillating moviegoers with graphic images and death. The protagonist is likable, but the movie’s cacophony of destruction and lewd content overwhelm his good intentions. The story is weak, with more plot holes than character development.

Content:

(PaPaPa, HH, C, HoHo, LLL, VVV, SSS, NN, AA, D, MM) Very strong, slightly mixed pagan worldview with strong humanist elements and light redemptive elements drowned out by lewd mayhem and strong homosexual content; at least 67 obscenities and four profanities, plus bodily function jokes; excessive blood and gore, all for the sake of audience titillation, including dismembered body parts, decapitation, burning people alive, man rips open his own neck, men and women are suspended in the air by hooks in their skin; very strong sexual content includes song with very sexual lyrics, men and women give up their own free will and get raped for people’s enjoyment, gamer is sexually attracted to violent human slaughter, multiple pornographic performances, numerous lesbians in sexual situations for male enjoyment, and legal prostitution; upper female nudity, rear female nudity, upper male nudity; strong alcohol use includes man drinks an entire bottle of vodka all at once; brief smoking; and, cheating, exploitation.

More Detail:

GAMER posits what seems to be an interesting question, What if video games had real consequences? Instead of players taking control of virtual characters, they command real ones.

Ken Castle (played by Michael C. Hall) has created a global phenomenon called “Slayers.” Death row inmates are given the chance to escape their fate if they sign up for this so-called game. Their brains are infiltrated with nanoprobes that allow gamers to take control of their bodies, as one would control a virtual game character. The prisoners are then thrust into a literal war zone where they are subject to horrific deaths. If an inmate survives 30 rounds, he will be set free. Kable (Gerard Butler) is the only one to come close. The movie begins as he begins his final three rounds and struggles to return to his wife and daughter. Kable gets help from other people, but Castle sends out an assassin to end Kable’s journey to freedom.

Ironically, GAMER attempts to point out the twisted pleasures some people find in watching others in pain, but it does so by entertaining moviegoers with graphic images and death. It speaks against violence by glorifying violence.

Kable is a likable character, partially due to a surprising plot twist near the end of the film, but his good intentions are drowned out by the cacophony of destruction and in-your-face nudity. The story is weak, with more plot holes than character development.

To its credit, GAMER is the very definition of epic cinema. If the filmmakers did anything right, it was to set the audience on a heart-racing roller coaster ride. Too bad the obvious flaws distract from what could have been a serious look at the sinful ways of human nature.

Now more than ever we’re bombarded by darkness in media, movies, and TV. Movieguide® has fought back for almost 40 years, working within Hollywood to propel uplifting and positive content. We’re proud to say we’ve collaborated with some of the top industry players to influence and redeem entertainment for Jesus. Still, the most influential person in Hollywood is you. The viewer.

What you listen to, watch, and read has power. Movieguide® wants to give you the resources to empower the good and the beautiful. But we can’t do it alone. We need your support.

You can make a difference with as little as $7. It takes only a moment. If you can, consider supporting our ministry with a monthly gift. Thank you.

Movieguide® is a 501c3 and all donations are tax deductible.


Now more than ever we’re bombarded by darkness in media, movies, and TV. Movieguide® has fought back for almost 40 years, working within Hollywood to propel uplifting and positive content. We’re proud to say we’ve collaborated with some of the top industry players to influence and redeem entertainment for Jesus. Still, the most influential person in Hollywood is you. The viewer.

What you listen to, watch, and read has power. Movieguide® wants to give you the resources to empower the good and the beautiful. But we can’t do it alone. We need your support.

You can make a difference with as little as $7. It takes only a moment. If you can, consider supporting our ministry with a monthly gift. Thank you.

Movieguide® is a 501c3 and all donations are tax deductible.